﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BomberManServer.Gaming.Object.Mapping.Items
{
    class None : Item
    {
        public static None instance { get; private set; }
        public static void create() { if (instance == null) instance = new None(); }
        private None()
        {
            free = true;
            destructible = false;
            propagation = true;
        }
    }
}
